Archive for the 'Personal' Category

Dissolving our nation’s bootstrap bias

Monday, March 10th, 2008

I’m supposed to be writing every week in Grok Systems, but my next post has been particularly harder to write in the context of my busy life. Part of this has been my obligation to write about the GDC, which I’ve only just recently started getting out of the way. But this got me in […]

Conceptual frameworks and memetic genealogy

Sunday, January 28th, 2007

Focusing on a set of projects that consumes most of my time apparently constrains creative thought more than I would expect. It certainly doesn’t eliminate it, but it’s either constrained topically to the projects or constrained to a limited number of cycles. No amount of mental overclocking will make up for just not having the […]

Idea sharing

Tuesday, January 16th, 2007

I’m going to start openly writing about my project ideas.
For a long time I’ve had a very protective attitude towards my ideas, only sharing them with close friends until there’s a prototype. There’s definitely benefits to talking about ideas to more people early on. You get that feedback loop started much earlier, which not […]

Five Things

Monday, January 8th, 2007

I was actually hit with that blog meme that’s been going around. This sort of thing doesn’t happen very often on here because I usually don’t choose to participate in them. But since this is apparently one of the weird ones where you tag people to carry it on and I was actually tagged, I […]

Inspiration as Education

Tuesday, September 26th, 2006

“Education is not the filling of a pail, but the lighting of a fire.”
That came from William Yeats, an Irish poet and Nobel Prize winner for literature in 1923. He died shortly before World War II, and his work has been referenced in pop culture from Stephen King’s The Stand to Seinfeld.
This quote was my […]

ICFAI University to reprint Developers’ Dilemma

Thursday, April 13th, 2006

In 2002 I wrote an article just to get into the Game Developers Conference that was published in a little online newsletter called Digital Times. Today I got a request from the Institute of Chartered Financial Analysts of India to reprint that article in an “Executive Reference Book” tentatively titled Online Gaming Industry. The ICFAI […]

The Animated GIF

Thursday, October 13th, 2005

yeah, last thing I ever want to see is a freaking animated gif
Apparently there are people who disable animated GIF images in their browser. Call me ignorant, but until today, I didn’t know that was something you’d want to do. I’m not sure how serious he was, but hearing the above today from somebody I […]

Life Intention: Make Games

Monday, October 10th, 2005

I just got a chance to read the interview with Derek Yu over at 4 color rebellion. I recently helped Derek launch version 2 of TIGSource, an awesome indie game review site. I had been somewhat of a fan of Derek since he made Eternal Daughter. To me, he’s like a young indie version of […]

Propagating Information of Value

Sunday, August 14th, 2005

The neat thing about the blogosphere is how blogs propagate information. Say you read something interesting from a blog. Sometimes you’ll want to share it with the people that read your blog, so you blog about it. Usually you include your opinion on it or at least describe why you find it interesting and want […]

Spore Life Patterns

Saturday, July 16th, 2005

I recently wrote what seemed like to most people to be mostly about democracy and republics. After reading it, Adam Smith said something along the lines of "If you find yourself trying to decide between two extremes, maybe you’re looking on the wrong axis." Yes, I know that sounds like something an engineer would say. […]