Archive for the 'Abstract' Category

The opposite of arguing semantics

Monday, June 23rd, 2008

It may sound like I argue semantics. It’s very common for me to go into the differences between words and talk about their meaning. This has troubled me for a while because whenever I thought about it, I’d come to the conclusion I was doing something different, but I couldn’t explain it. Then it came […]

Knowledge vs Information

Monday, June 23rd, 2008

What’s the difference between knowledge and information? If you want to go by dictionaries, the difference is subtle. Information is what you can acquire by observation, reading, or hearsay, with no guarantee of their validity. On the other hand, knowledge is what you can acquire by study, observation, or experience, and any ideas inferred from […]

A Theory of Modern Generalism

Monday, May 21st, 2007

The Information Age is directly responsible for the modern generalist because it makes specialist knowledge so accessible. The main product of the Information Age is most undoubtably the web, which is based on ideas of linking and interconnecting across information. When it’s all there and hyperlinked, you’re just asking for generalists. Those in the tech […]

Personal Utility and Aesthetic

Wednesday, May 2nd, 2007

Tonight I’ve been toying with the idea of personal utility and aesthetic. The way I see it, like most systems, people can be viewed as having both function and form. The idea of usefulness and emotional experience. In a more general sense, these are very interrelated things that generally work together, but like most models, […]

The importance of meaning

Wednesday, April 25th, 2007

Semantics! I’m not talking about the semantic web, but semantics in general. I’m sure you know, but the idea of semantics is the concern of meaning. For example, when I use language to communicate, I really want it to convey my meaning because that’s the reason I’m communicating. Hence, the importance of semantics and meaning.
On […]

New blog coming soon

Wednesday, April 11th, 2007

I’m planning and preparing a new blog that will focus on systemics. Hopefully it will make a difference in the world and help us deal with the implications of facts like these…

glumbert.com - Shift Happens
This came to my attention by Creative Generalist, which is a blog that’s about another major theme of my upcoming blog.

MDA and Emergence

Tuesday, March 27th, 2007

A while back I discovered the MDA framework for game design, which, like a Will Wright presentation, struck a chord. As a recap, it’s a conceptual framework that breaks games down into mechanics, dynamics, and aesthetics as a much needed formal vocabulary for game design. In the context of games, the components of MDA are […]

Digital Games and the Ultimate Tool

Monday, March 12th, 2007

Today I just got back from staying in San Francisco for the Game Developers Conference all last week. As usual, there were some great talks and great people, especially with the new Indie Game Summit. Of course now I’m distracted with game ideas, but also continuing to pick apart this incredible love for games I […]

Thinking with Mental Models

Tuesday, January 30th, 2007

Mental models represent a very important way to view the way we think. More importantly, models in general represent a very useful way to represent known knowledge. The significance of models might not be obvious, but I’m going to try and paint a picture that will help you understand them as I do. First though, […]

Conceptual frameworks and memetic genealogy

Sunday, January 28th, 2007

Focusing on a set of projects that consumes most of my time apparently constrains creative thought more than I would expect. It certainly doesn’t eliminate it, but it’s either constrained topically to the projects or constrained to a limited number of cycles. No amount of mental overclocking will make up for just not having the […]