Archive for March, 2007

MDA and Emergence

Tuesday, March 27th, 2007

A while back I discovered the MDA framework for game design, which, like a Will Wright presentation, struck a chord. As a recap, it’s a conceptual framework that breaks games down into mechanics, dynamics, and aesthetics as a much needed formal vocabulary for game design. In the context of games, the components of MDA are […]

Over 9000th SuperHappyDevHouse

Monday, March 26th, 2007

This was an excellent DevHouse. The attendance was great, the people were great, the ideas were great… it was a great experience. I just can’t get over how awesome it is to be surrounded by such smart, inspiring, fun people.

This was SuperHappyDevHouse 10000. We always like to play with the event number for DevHouse events, […]

Gameplay and mental models

Tuesday, March 20th, 2007

I’m still due for my post on general models to follow up my post on mental models. It’s mostly written, but I haven’t had any time to put into that kind of thought recently.
However, to keep things moving in the ongoing side discussion on this blog about models, and to foreshadow the eventual tie-in with […]

Inspirathon Video Night

Monday, March 19th, 2007

I’m piloting a new event on April 14th at my apartment I’m calling an inspirathon video night. The idea is simple: get together to watch a number of great modern speakers on a big screen talk about a variety of intellectually stimulating topics. But now I’m going to embellish the idea with a slight rant […]

Digital Games and the Ultimate Tool

Monday, March 12th, 2007

Today I just got back from staying in San Francisco for the Game Developers Conference all last week. As usual, there were some great talks and great people, especially with the new Indie Game Summit. Of course now I’m distracted with game ideas, but also continuing to pick apart this incredible love for games I […]

Infographic Music Video

Friday, March 2nd, 2007

This has got to be the most aesthetically pleasing music video I’ve seen in a long time. Anybody interested in information design and visualization should really appreciate this. It’s made entirely of animated infographics. Together they tell the story of a day in the life of a working girl in London. If Tufte ever made […]