Archive for June, 2005

SuperHappyDevHouse

Monday, June 20th, 2005

I think I learned two things from the first DevHouse: magic tricks can go a long way in the dev crowd (hey, they’re brain teasers), and you can get away with putting pizza directly on the oven rack. I also noticed something that should have been pretty predictable, the party had three phases.
The first was […]

Mac OS X

Sunday, June 19th, 2005

I currently do my personal client computing using Windows XP, but, as some of you may know, I have plans to switch to Mac. Even though I’m only just now "switching" my primary computing platform, I’ve been a Mac OS supporter since OS X came out.
In fact, without even owning an Apple product, I’ve […]

BSD vs Linux

Sunday, June 19th, 2005

I think Linux is great. It’s done a lot for open-source and the hacker community. It’s become very popular for ISPs to use as well. However, for all practical uses, especially business uses, I choose BSD over Linux.
I wish I could say I’m not trying to push my preference in server OSes, but I am. […]

Project Aardvark

Monday, June 13th, 2005

If you’re like me and you love reading Joel on Software, you probably already know about Project Aardvark. If you haven’t heard of either, I highly encourage you to start reading both.
First, you should read Joel on Software. Not only because Joel Spolsky is chock-full of experience in software business, programming and usability, but […]

Hacking Society

Wednesday, June 8th, 2005

David Weekly informed me of an event the Silicon Valley Linux User Group has started throwing called Hacking Society. They didn’t invent it–it’s actually done in several places around the country. The idea is very much that of the "dev lan" only they’re hosting it at a Round Table and it doesn’t go all night. […]

Voice actors vote on game strike

Tuesday, June 7th, 2005

Stupid!
Since actors started complaining last week, developers have pointed out that they have the same problem. Welcome to the game industry, you Hollywood millionaires! It’s easy for them to strike because it’s not their primary income. What happens if they strike? Well, considering the publishers’ view on the importance of Hollywood actors in games […]

SiteLogic: Part I

Tuesday, June 7th, 2005

After talking with Reilly Sweetland of Internet Simplicity last week, I’ve decided to change the initial plan for Dynamik Solutions. Basically, we’re going to focus stronger on what we already do best. From that we can build up to my original vision. If you want details, ask me about it sometime.
In any case, it’s always […]

Get small. Think big.

Sunday, June 5th, 2005

Seth Godin, author of Purple Cow, recently wrote Small is the new big in the context of companies. Small has always had its advantages, and I’ve always seen small to medium sized companies as ideal for all the reasons Seth mentions. However, small should be getting a lot of attention right now, especially small Internet […]

Poor Masters of Doom

Saturday, June 4th, 2005

From Gamasutra:
Michael Wilson, a former executive for the now-defunct Ion Storm, has sued publishing company Random House over statements made in the non-fiction book Masters of Doom, which Random House published in 2003. The book, written by David Kushner, alleges that Wilson took out a secret loan from company finances to buy a new BMW; […]

Google Sitemaps

Thursday, June 2nd, 2005

Google is trying to innovate search again! They’ve created an XML definition that their robots will be searching for that contains information about your site to help their search bots do a better job. They even made their format available to other search engines to use. Sounds pretty snazzy. Read the details here, and read […]